Klassen und Builds
Vergleiche Kernklassen, Erweiterungen, Spielstile und die wichtigsten Guides fur Draw Steel Helden.
All class paths
This hub separates core class coverage from expansion picks. Start with the hero path that matches your table role, then move to rules and encounter pages as your group adds complexity.
11 class paths shown
Shadow
Insight striker
A mobile damage dealer built around insight, surge timing, stealthy movement, and precise target selection.
Censor
Frontline judgment
A durable leader path for marks, auras, pressure, and simple table-facing protection choices.
Conduit
Divine support
A support-focused hero for healing windows, team positioning, and power turns that keep allies moving.
Elementalist
Area controller
A magic user built for terrain pressure, damage shapes, forced movement, and table-visible spectacle.
Fury
Momentum bruiser
A direct martial hero for aggressive turns, high-pressure melee choices, and clear first-session action.
Null
Anti-magic disruptor
A specialist path for shutting down enemy plans, reading ability timing, and controlling magic-heavy fights.
Tactician
Battlefield commander
A table-coordination class for ally movement, extra attacks, positioning calls, and shared plans.
Talent
Psionic striker
A flexible mind-powered hero for unusual angles, burst turns, and ability-driven problem solving.
Troubadour
Performance support
A social and tactical support path for team momentum, table presence, and dramatic set-piece turns.
Summoner
Pet control
A table-facing class guide for control turns, companion positioning, and clean Director communication.
Beastheart
Companion bruiser
Pair heroic actions with a fierce companion and learn how to split pressure without slowing the table.
Class comparison
| Class | Role | Complexity | Best first use |
|---|---|---|---|
| Shadow | Insight striker | Intermediate | Players who want a precise striker with movement choices. |
| Censor | Frontline judgment | Beginner | Players who want to stand up front and make the fight cleaner. |
| Conduit | Divine support | Beginner | Players who like helping the party without giving up tactical impact. |
| Elementalist | Area controller | Intermediate | Players who enjoy ranges, zones, and battlefield geometry. |
| Fury | Momentum bruiser | Beginner | Players who want to hit hard and keep moving. |
| Null | Anti-magic disruptor | Advanced | Players who like counters, denial, and precise rules timing. |
| Tactician | Battlefield commander | Intermediate | Players who enjoy enabling allies and reading the whole board. |
| Talent | Psionic striker | Advanced | Players who want expressive powers and a higher planning ceiling. |
| Troubadour | Performance support | Intermediate | Players who like support, style, and strong noncombat hooks. |
| Summoner | Pet control | Advanced | Players who enjoy extra bodies and turn planning. |
| Beastheart | Companion bruiser | Intermediate | Players who want a physical companion and a clear battlefield job. |
